TECHNICAL ARTIST (f/m/d)

Hamburg

Blender
Debugging
Python
Support
Unreal Engine

Responsibilities

  • Profile and optimize game performance (CPU, GPU, Memory) using standard industry tools (e.g., Unreal Insights, RenderDoc)
  • Act as a technical guardian for the art team, ensuring assets meet performance standards and naming conventions
  • Develop and maintain efficient art pipelines and tools (editor utilities, validators) to streamline workflows
  • Investigate and solve complex rendering and stability issues related to new UE5 technologies (Nanite, Lumen)
  • Collaborate closely with the Asset Leads to improve scalability across platforms
  • Support the team in implementing and optimizing complex material shaders

Requirements

  • Professional experience as a Technical Artist in the games industry
  • Deep understanding of Unreal Engine 5, including profiling and debugging tools
  • Experience with memory management and asset validation workflows
  • Solid understanding of 3D math and rendering pipelines
  • Proficiency in German

Bonus Skills

  • Strong knowledge of Python or Blueprints for tool creation
  • Experience with Blender scripting and pipelines
  • Passion for space or sci-fi games
Job-Infos
Berufsfelder
Anwendungsentwicklung
System Engineering / Admin
Studienfächer
Informatik
Informationstechnik
Wirtschaftsinformatik
Abschluss
Ausbildung
Bachelor
Master/Diplom
Unternehmen
ROCKFISH Games
1 IT-Job
IT-Gehälter
Was kann ich verdienen?